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--------------3D Gallery--------------

 
The Elven Hall Of Errydan
Group Project: Chady Ghorayeb, Felix Gonzalez, Jonathan Decelle, Riccaro Serraiocco, Samuel Vachon Rivard & Myself.
Programs: Maya, Zbrush, Photoshop, After Effects.
Song Used: LOTR - Rivendel Theme
 
    This project was a lot of fun, I've always loved working in groups. We started with the simple idea of an elven war council, but after a night of being left in charge of the concept we had a full floorplan and two page breakdown of the story behind this elven hall so everyone was understood the direction of our work. I took care mainly of the modelling and texturing of the central map table, the wine cask, the glass jug, the end table and a chandelier which unfortunately can't be seen in the video.   
The Gladiator
Solo Project
Programs: Maya, Zbrush, Photoshop.
 
    My first attempt at character sculpting in Zbrush. I started in maya actually, modelling the basic form with the props and clothing before bringing it to Zbrush for details. this character was highly inspired by movies and video games, I've always been a fan of the tusked helmet, it gives the warrior a more beastly shape.
 
My only regret is that the project didn't last long enough for me to pose him and create an epic background for rendering, but who knows, maybe in the future I'll come back to this and add some finishing touches. For now though its on to newer things.  
 
 

 

Rolex Daytona
Solo Project
Programs: Maya, Photoshop.
 
      This project was a lot of fun, and challenging, I was faced with a lot of problems I had never encountered before, and above that it was my first time getting really deep into editing and baking materials. I'm quite happy with how it turned out though.
 
 

 

Realistic Eyeball
Solo Project
Programs: Maya, Photoshop.
 
    This project turned out pretty nice, it was a class project for lighting and matarials where we had to create a photorealistic eye. done in maya with texturing from photoshop. I had to model it in the same way a real eye, with the lense, iris, cornea and everything else, the iris and cornea was textured using simple images from the internet.

 

Psyko51 Headphones
Solo Project
Programs: Maya, Photoshop.
 
    This was one of my earliest works, before we got deeper into the technical side of 3D. Simple headphones, quickly done in maya and photoshop by simple modeling and editing materials. Nothing too heavy but it taught me a lot back when I was new to the programs.

 

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